Showing posts with label secondlife. Show all posts
Showing posts with label secondlife. Show all posts
4.11.08
26.7.07
No gambling in SecondLife - what will become of the alter universe build for exactly that !?
Wow, that was my first though, when I read this over at techcrunch today.
Being a bit of a fallen SL user, with an avatar left to meet it's maker (for now), it's a bit interesting to see what direction Second Life will take from here.
Maybe in the long run, it can help save SL transforming it from this sex-focused money-making world, into a more true place of social interaction. Just maybe...
I'm not jumping back into the SL world, mainly because it's still too time consuming, and my original question "How do i combine my FirstLife with my SecondLife?" has jet to be answered. I do not believe this to be the future of web(3.0) (shame on me - I don't know if web3.0 is as bad to say as web2.0 - is it?)
The true web3.0 - in terms of social interaction, will be much more based on a closer sibling of the browser we know today. I think examples like Flock and the ideas like XFN is more likely to be the near future of the web. (again I know that "web" is a huge concept, just like web2.0)
Being a bit of a fallen SL user, with an avatar left to meet it's maker (for now), it's a bit interesting to see what direction Second Life will take from here.
Maybe in the long run, it can help save SL transforming it from this sex-focused money-making world, into a more true place of social interaction. Just maybe...
I'm not jumping back into the SL world, mainly because it's still too time consuming, and my original question "How do i combine my FirstLife with my SecondLife?" has jet to be answered. I do not believe this to be the future of web(3.0) (shame on me - I don't know if web3.0 is as bad to say as web2.0 - is it?)
The true web3.0 - in terms of social interaction, will be much more based on a closer sibling of the browser we know today. I think examples like Flock and the ideas like XFN is more likely to be the near future of the web. (again I know that "web" is a huge concept, just like web2.0)
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Posted by
Kåre Mulvad
at
09:04
0
comments
Labels: secondlife, social, social media, social network, Virtual world, XFN
18.1.07
Spectator cam from Second Life to public website
Just a small idea of having a kind of follow cam, as you see it in shoot-up games today, making it possible for outsiders (outside of SL) to have a look and see what SL is and what is going on right now.
Could be a list of SL-residents wich you could follow arround, if they where signed up on some sort of list...
Posted by
Kåre Mulvad
at
21:06
1 comments
Labels: Ambient, public space, secondlife, Virtual world, webcam
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